STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
An education technology company that develops digital literacy curriculum is opening up an online summer school. "Summer TechUp," from Learning.com will target students in grades 6-12 with modules in digital literacy and computer science. Topics will cover keyboarding, robotics and Python coding.
The FIRST LEGO League season is kicking off today. Team registration for three age divisions will be open. The season's gaming begins on Aug. 4, 2020.
Scholastic esports is gaining momentum in the Lone Star State. The Texas Scholastic Esports Federation (TexSEF) is becoming an affiliate of the North America Scholastic Esports Federation (NASEF).
A new nonprofit maker organization is working with a company that creates computer kits to encourage people to make respirators for their communities.
Education technology company CoderZ has introduced a new course for students in grades 2-5 to learn how to program.
A listing of arts resources organizations are offering for free in response to COVID-19-related school closures. (Updated May 6)
A listing of crafting and making resources organizations are offering for free in response to COVID-19-related school closures. (Updated April 30)
Competitive student robotics are back in business. On Saturday, Apr. 25, 2020, the Robotics Education and Competition (REC) Foundation will be broadcasting a fantasy robotics competition on YouTube. Competitors will be virtually generated using past match results from the VEX IQ Challenge Squared Away and VEX Robotics Competition Tower Takeover world championships, with the winners of the new tournament recognized during the "VEX Virtual Worlds Celebration."
A Missouri college will shortly be running its first open esports tournament. That will take place online between May 1 and 3, 2020 and be hosted by Crowder College, a two-year community college serving nine counties in the state. The event will feature one-on-one competitions with Super Smash Brothers Ultimate on Nintendo Switch. The semi-finals and finals will be live-streamed on May 3.
Research from the NWEA has projected that current school closures could, indeed, result in major declines in student learning. The preliminary estimates found that math would take a bigger hit than reading, and that some students could return in the fall with less than 50 percent of the typical learning gains.